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Discord: @cupofdirtfordinner(formerly dirt#0953) \\this is the best place to reach me! Pretendo Network ID (PNID): cupofdirtfordinr Roblox: cupofdirtfordinner Minecraft: eatdirtfordinner / viimproved (formerly Wikifeet)



about me

Hi, im dirt! I'm a 16 year old 3D/pixel(sometimes) artist and (primarily web) developer from texas.

art

Plaza

this was supposed to look like an old 2000s social mmo, ala jumpstart world (which btw I played the shit out of as a puppy). This is still i think the thing Im most proud of making in blender

circa: febuary 2022

mech

this is a big robot mech, because i think big robot mechs are cool, sue me. Initially it was gonna be 2 tone, but I couldn't figure out how to fix the lighting so it'd work that way. oh well

circa: may 2022

fps

this was my first real attempt at making art in blender. It's not great, but it's a start.

circa: november 2021

tub

made this as a discord server icon, but I think it looks pretty cool.

circa: march 2022

gaming puter

this marks my first experience with the blender shader graph, which played a huge role in plaza. also the origin of Clicko the Cursor, your mouse cursor!

circa: december 2021

unfinished 1

I really liked the start pf this, but literally just had no idea where to go from here.

circa: either q4 2022 or q1 2023

unfinished 2

I liked this and would've liked to finish it, but I lost the project files to a broken laptop. womp womp

circa: either q4 2022 or q1 2023

robo man

a sprite I made for a tower defense game that never got finished (fuck u duck)

circa: may 2022

blue sloom

this is also a sprite I made for a tower defense game that never got finished

circa: may 2022

sloom

this, like the previous two entries, is again a sprite for a tower defense game that never got finished

circa: may 2022

skeleton

dude you're never gonna believe this

circa: may 2022

Aeroplane

funny bomb guy on an airplane! this is amongst a series of other small (like really small, like just playing with modifiers and stuff) projects i've been making at school, because they just let us install blender on those shitty dells. thank you, school

circa: september 2023

this was the test render for an animation i was working on. i really liked it but i never wrote a script so it would never get finished basically, and everything i put into it was just shit i thought looked cool (which isnt a bad way to make things, but it doesnt work unless you already got a vision (and i did not have one))

circa: january 2023 - like april or may at the latest

websites

penis world

this is a shitpost webcomic that never got finished

circa: may 2023

penguin (standard) time

this is a clock that looks like the Penguin Standard Time clock from club penguin, with some small changes. Namely it's 24 hours instead of 12, and it counts seconds. warning, looks pretty jank on mobile

circa: april 2023

scalper

this is an idle game inspired by Universal Paperclips and Grindcraft. I still want to finish it at some point, but it'd need a lotta devtools to make adding shit way less of a sloooog

circa: march 2023 (maybe a lil before? idk)

mesa.rip

Mesa.rip is an unblocked game website I made by myself. It was a successor to another site called the Mesa Complex, though Development has mostly stopped because putting ads on it seemed infeasable.

circa: q1 - q4 2022

penis world (again)

this is a reimagining of what penis world would've been, and I think it is probably the coolest looking website i've ever made, i've been working on this a lot in school and have been adding stuff like daily.

circa: august 2023

child-porn.zip

I just thought it would be funny to own this domain

circa: september? 2023

etc.

dungeonCross

Dungeoncross was a game I made in sok stories, a very simple fantasy console where the only code you can write is like object + object (spawns) object. I managed to make a full ass roguelite in it, which is pretty cool I think

circa: decemberish 2021

14 year old online

his was an old idle game I made in scratch. I dumped like hours into making it, and I like to think it's relatively polished. also, ironically, i made this when i was like 12

circa: september - august 2020

plat (version 2)

I watched a miziziziz tutorial on making a platformer and thought I could make a full collectathon metroidvania. I was wrong, but I might revisit the idea one day because there's some potential, but I'd have to restart because the project files have been lost to time (that's code for a broken laptop) (SPOILER: I DID)

circa: febuary like 2022

3dplat (not working title (because im not working on it))

I wanted to start actually learning godot, so I started to make a 3D platformer and looked up a tutorial. Beyond adding a simple double jump, I did not actually learn godot. I made the placeholder assets of the skybox and the little t posing man, godspeed

circa: early 2023 i dont fucking remember

After giving up on the 3d platformer for being too hard to code, I'm not sure why I chose to make something harder instead. I stopped working on this because I couldn't figure out how to check for button presses.

plat (for real this time)

unfinished 2.5D platformer, using the sprites I made when I was about 13. It had a good start but I just didn't really have it in me to finish the like 2 year development cycle this would've taken.

circa: july 2023 - late august 2023